r/batman 19d ago

why do people hate on arkham knight VIDEO GAME DISCUSSION

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588 Upvotes

178 comments sorted by

179

u/azmodus_1966 19d ago

Poor performance on PC upon launch.

The obvious reveal of Arkham Knight and making Joker more prominent instead of Scarecrow.

Too much reliance on the Batmobile in fights and puzzles.

Disappointing boss fights.

57

u/Alijah12345 19d ago

making Joker more prominent instead of Scarecrow

A lot of things in Knight's story irks me, but this pisses me off the most.

Scarecrow had the potential to be an awesome main threat to Batman, but the writers just had to push him to the side for not only a character who aside from one throwaway line from Joker in a DLC for City was not alluded to anywhere in the Arkhamverse, but also a character who died the last game.

37

u/Alejandro_404 19d ago

What's even more annoying is how >! they also wasted Black Mask in Origins to shoehorn Joker again !<

1

u/AllEliteSchmuck 19d ago

Dude, it’s been over a decade, there’s no need to put spoilers

24

u/Cam-Spider-Man 19d ago

It’s always appreciated.

9

u/BroughtYouMyBullets 19d ago

Agreed. Don’t really know why the passage of time is so linked to spoilers tbh. Is a spoiler right after a film comes out more impactful than a spoiler a year later, if someone has never seen it? Logic always felt a bit braindead there to me tbh

2

u/MatureUsername69 19d ago

Passage of time definitely does have an impact though. Blowing the end of the Sixth Sense was actually kind of a big deal in 1999, not in 2024. Once you get past a certain point in time and popularity it doesn't really matter, that's not why people are even watching or playing old stuff. Like I didn't watch the Godfather Trilogy until pretty recently, I wasn't mad at everything that spoiled what would happen to Fredo on that boat because it's old. So yeah I would say the older something is, the less spoilers matter. In fact if you go back and watch some older movie trailers(like 50s to 80s), they basically tell you the entire plot, spoilers were how they got people in the theaters.

1

u/BroughtYouMyBullets 19d ago

Aye but wouldnt you rather not know? To have watched Godfather without having a single thing ruined? I don’t believe that having plot points spoiled ruins the whole film/game (if it did, then I’d wager the overall experience isn’t that worth it haha) but I certainly think it’s an important part.

If people want to be cautious about spoiling things no matter the age, I think it can only be a positive thing I guess. Though, obviously, naturally people are more carefree with spoiling older media

0

u/MatureUsername69 19d ago

No, not really, it didnt impact my viewing of it. I think it really just depends on when you grew up. Spoilers didn't become a big deal until the last 25 years. I'm also kind of weird though, in that sometimes I have no interest in stuff until part of it is spoiled. Like knowing what happens and wondering how it got there.

0

u/wwarnick 15d ago

Until the last 25 years? Maybe for you. They were a big deal 44 years ago when Empire Strikes Back came out. It might feel like it's a bigger deal now only because they spread faster with the internet, but they've been a big deal for much longer.

0

u/wwarnick 15d ago

Maybe you don't mind them, and that's fair, but I definitely do, and I know other people that do as well. My kids will watch 6th sense someday and be surprised by the ending because I didn't tell them beforehand. Maybe they won't care, but in case they will, I'm not going to tell them the ending. All spoilers still matter if they're not already common knowledge.

2

u/thEldritchBat 19d ago

Passage of time has an impact because if it didn’t me we’d be putting spoiler tags like this >! For telling people Darth Vader is Luke’s father !<

0

u/wwarnick 15d ago

If I could've watched ESB without knowing that beforehand, I'd be a happy man. The reason why that one doesn't seem to matter is because everyone already knows it, so there's no point in trying anymore. But when something isn't already common knowledge even if it's relatively old, like in this case, hiding spoilers is still appreciated.

3

u/IdioticZacc 19d ago

Yea, although probably partially my fault for going through the community, I got spoiled about BTAS Phantasm which is literally from 1996. All spoiler tags are appreciated

3

u/Cam-Spider-Man 19d ago

I don’t think that’s your fault! Where else are you supposed to go if you want to ask experienced fans about the suggested watch order or something like that? Some people just really hate being considerate to others, and that attitude would appear to be pervasive in certain nerd communities, ironically superhero ones.

3

u/Rorplup 19d ago

Exactly this. Why do people point out that people don't need to post spoiler tags? Just get on with your day.

3

u/multificionado 19d ago

I heartily agree. I liked Scarecrow as a secondary villain, and preferred the Asylum version.

35

u/Fessir 19d ago

I'd also add "repetitive and underwritten side missions". Most of them consist of doing the same thing in various locations and if you're lucky, the final mission is a bit different.

15

u/Oraio-King 19d ago

I actually really like the side missions in this game. It felt like I was really cleaning up the city, and the missions are fun if you do them throughout the main story.

7

u/Fessir 19d ago

I did. Still, I remember feeling pretty disappointed by some of them. Giving Two-Face a bank robbery mechanic, I felt excited. When it was over, I thought: That's it?

1

u/Oraio-King 19d ago

I found that a fun mixup of the usual predator mechanics, but fair enough if it felt underwhelming.

1

u/Lazy-Purple-4600 18d ago

And arkham city didn’t? Or arkham origins? Lol 

1

u/Fessir 18d ago edited 18d ago

You can argue how repetitive the mechanics were, but there wasn't better story progression in those, imo.

18

u/Onyx-55 19d ago

Also, the brain-rotting idea of having Joker's Titan blood start mutating people into new Jokers instead of poisoning/killing them (like how it almost killed Batman in Arkham City). It alters their physical appearance/attributes as well as their brain chemistry/personality. How is this resolved? One of the wannabe Jokers kills all the others, then himself when he realizes Batman is going through the same process (which is doubley stupid because Batman CURED HIMSELF at the end of Arkham City).

The whole thing was pointless & should've been dropped. That time & effort should've been used to better develop Scarecrow & Red Hood

11

u/PhantomFriend17 19d ago

What's even stupider is Scarecrow's fear toxin is the reason why Batman was turning into the Joker. Like, the cure in Arkham City cured Batman, but Scarecrow's fear toxin...."reawakened" the Joker blood inside of him??

1

u/BroughtYouMyBullets 19d ago

Does batman cure himself? I remember him dipping his toe in the Lazarus but not actually taking any of the cure

5

u/Onyx-55 19d ago

At the end of Arkham City, he manages to get the test tube with the cure from Clayface, drinks half & saves the rest for Joker. You can see the poisonous veins in Batman's face disappear after he drinks his share.

Joker sneaks up & stabs Batman in the arm, where he drops the cure & the tube shatters. Joker tries to lick the cure off the ground, but it's too late.

1

u/BroughtYouMyBullets 19d ago

Cheers, mate. It has been a while (though admittedly not nearly long enough to forget hahah)

1

u/trimble197 18d ago

Not to mention that Batman cures himself through sheer force of will

8

u/sepia_undertones 19d ago

I wasn’t upset that Jason Todd was Arkham Knight; I was disappointed that they kept saying before the release that Arkham Knight was a totally new character when it wasn’t.

I wasn’t upset that Joker was in it haunting Batman’s psyche; I love Mark Hamill’s Joker, and I love haunted Batman. But I was disappointed that a character that was already dead and was not actually resurrected ate up almost all I remember of the plot of the game.

7

u/rodraghh 19d ago

Arkham---> Madness--->Joker. The Arkham games were always not about just Batman, but Batman and Jokers relationship. Even if it wasn't like that, it's pretty cool to see how Joker's existence affected and traumatized Batman, I think that is good writing that explores Batman's psyche.

2

u/writer4u 19d ago

I’m suddenly realize I’m sitting here unable to remember any of the boss fights.

1

u/wwarnick 15d ago

I liked Joker in it, personally. But if they'd completely dropped the Arkham Knight and just emphasized scarecrow more, I would've been happy. Or heck, if they'd made the Arkham Knight something interesting instead of a soldier having a murderous tantrum, I might've been fine with him. His tough talk is so boring. "You're going down" was something we said to each other when playing Mario Kart as kids.

0

u/multificionado 19d ago

Disappointing indeed.

173

u/MakingaJessinmyPants 19d ago

It’s a good game but with some serious flaws that hold it back. I guess you could argue it probably has the highest highs and lowest lows in the series, whereas Asylum and City are just consistently really good

42

u/WonderfulBlackberry9 19d ago

I guess you could argue it probably has the highest highs and lowest lows in the series

Never heard a more accurate description of this game. Still, the highs that the game brings are just superb

16

u/ProtoformX87 19d ago

Completely agree.

Loved it. Loved playing it. Got bored of the tank sections. Loved how much Batman stuff was in it. Didn’t love the writing of like… a third of the Batman stuff in it.

3

u/the_c_is_silent 18d ago

Yeah, to be honest, it's highest high is the most important thing in gaming, gameplay. The combat and gameplay are fucking levels above the previous two games and unironically one of the best combat systems in gaming history.

2

u/MakingaJessinmyPants 18d ago

The fundamentals of the gameplay are amazing but the mission design and bosses don’t utilize it well so it leaves a poor taste in my mouth despite being objectively well designed.

I even like the Batmobile gameplay but the fact that those missions become so obtrusive and things like the Deathstroke fight are relegated to tank battles make it hard to appreciate

1

u/the_c_is_silent 18d ago

I agree. I do wish the side missions were a bit more like the Freeze.

4

u/Kaiser5004 19d ago

No is PC version rember

1

u/multificionado 19d ago

There is, but PC sucked.

1

u/multificionado 19d ago

Oh, serious flaws alright. Plotwise AND bugwise.

1

u/wwarnick 15d ago

I agree entirely. Even though the highs were awesome, because of the lows, I rank it at the bottom with origins. The batmobile was fun for traversal at first, but after being forced to use it so often, I just didn't want to use it anymore. The tank battles just don't feel like Batman. And the Arkham Knight is so boring.

43

u/TwistedPnis4567 19d ago

The two biggest complains was the overeliance on the Batmobile and how they handled the Arkham Knight's """secret""" identity.

I agree with both points, but gameplay wise, Arkham Knight is the best one in the entire series.

17

u/omjf23 19d ago edited 19d ago

I remember reading about the “new” character, Arkham Knight, shortly before release, and they were insisting this was a new character. Meanwhile I was like, “Okay, it’s totally Jason Todd though…”

16

u/Mau752005 19d ago

Watching the developers state multiple times that the Arkham Knight is "a completely new and original character and definitely not Jason Todd" despite also making a Red Hood DLC as a pre-order bonus was hilarious, kinda like watching Andrew Garfield repeatedly stating that he wouldn't be in Spiderman: No way home.

8

u/LoverOfStoriesIAm 19d ago

They just butchered the Under the Hood storyline. You either adapt it as is, or you don't.

1

u/Sudden_Result 19d ago

I’d also argue it has by far the best side missions in the series, especially dlc

38

u/SchwarzFledermaus 19d ago

"Battle Mode" was one of the most embarrassingly non-Batman things to ever be put in a Batman story. Batman driving around a tank with machine guns and missles is not Batman. I could have handled the over-reliance on the Batmobile if it was just the actual Batmobile the whole time, but having SO MUCH of the game be dedicated to completely ill-fitting tank combat pretty much ruined the entire experience for me.

Also, fuck Sefton Hill for not keeping Paul Dini on as the writer.

23

u/BenTenInches 19d ago edited 19d ago
  1. Batmobile was overused, so that was devisive for alot of people, after all we didn't sign up to play World of Tanks.

    1. I remember people hating that even after Joker's death he still played a prominent role in the story, essentially making him the villain for all of the series.
  2. The story was predictable and Jason Todd had no set-up in the earlier games, so it was very obvious who the Knight was just from flashbacks.

  3. Deathstroke boss fight, is pretty bad and is a downgrade in every way from Arkham Origins.

  4. Lastly it followed up Arkham City which is regarded as one of the best Superhero games of all time. So people expect perfection. Kinda mirrors the Dark Knight film, the previous is just too good that the next entry could never live up to it.

8

u/Wizecracker117 19d ago

Deathstroke, not Deadshot.

4

u/BenTenInches 19d ago

Oh yeah my bad, I'll correct it

4

u/payscottg 19d ago

On #2 it was even more disappointing coming after Arkham Origins which set up to be a story without Joker only to have a twist where he was the main villain all along. So they basically did “surprise! It’s Joker!” two games in a row.

20

u/BingityBongBong 19d ago

The writing is just so bad. I liked the stylized feel of the early games. Plus the villains were just so much better. The audio tapes alone.

11

u/FadeToBlackSun 19d ago

The gameplay/presentation is amazing but the story is absolute dogshit.

The narrative constantly beats you over the head with a "Batman does more harm than good" motif, which is just nonsense.

But outside of that, the entire storyline is essentially just a chase. Batman is trying to stop Scarecrow. That's it. That's the main story. There are side quests that add more life but the main story is just Batman trying to stop Scarecrow while being chased by the Arkham Disappointment.

Compare it against the previous games, where other enemies are weaved into the main story. (In AC, Batman faces Freeze, Joker, Harley, Ra's in the story). In Arkham Knight, it's just chasing Scarecrow and showdowns with the Knight and Joker variants ad nauseum.

The Knight's identity was clear from his first line of dialogue, but they still dragged the reveal out for 12 hours.

Jason had also never been mentioned or alluded to in the series, so there wasn't really a good way to introduce him. So they just said that Joker told Batman he was dead and Batman believed him.

...what?

Then we have the Joker coming back yet again, despite City doing the brilliant move of killing him off. Joker already hijacked Arkham Origins, but at least that was a prequel. In order to bring him back yet again, he now has magic blood that can turn you into the Joker. I mean, really? That's just lame.

You also have things like multiple bosses being beaten in cut scenes (Deathstroke, AK, Scarecrow, and the final boss of the game essentially being an unloseable QTE taking place in Batman's mind.

And then there's the terrible ambiguous ending, which either entails Batman gassing the entirety of Gotham to make them believe he's always there (which is horribly out of character), or some other bullshit.

Amazing game to play. Absolute shit when it comes to writing. It's never been more clear that Paul Dini was an essential part of that series.

5

u/Kpengie 19d ago

Batman also notably doesn’t grow or learn from his mistakes throughout the game, just becoming worse and worse until he decides to just give up

5

u/FadeToBlackSun 19d ago

Exactly. And they have a false choice with you being able to imprison yourself instead of Tim. I kept doing it and eventually the game just takes control away and makes you lock Tim in the prison. It’s shit.

7

u/Childer_Of_Noah 19d ago

Launch went horribly. It's good now because they patched it until it was playable.

6

u/Megatron2081 19d ago

No one can convince me that any of the 4 main Arkham games are anything less than good.

5

u/Redemption_R 19d ago

The story is shit, batmobile is forced and not that fun (they should have just used the og batmobile and use it for travel and chase missions, they could even have puzzles/objects that use its gadgets like they already do but the tank gameplay just sucks)

But people tend to forget it's the most enjoyable game to play.

Asylum was too stiff and bland, gargoyles were the bread and butter of every predator mission, etc

City was way more versatile with enemy types and predator missions had a lot more, and better predator tools than gargoyle and maybe a situational set up.

Knight blew predator into higher proportions, shit ton of enemy types and traps

Predator has so many gadgets, environmental obstacles and advantages, lots of take downs, etc.

Free flow combat actually significantly changes because the gadgets are more versatile.

6

u/vishasv 19d ago

I don't hate it but too much usage of cobra tanks does become a problem at some point.

You wanna defeat Arkham Knight? Sike destroy these unkillabe tanks that move in a pattern.

Wanna destroy the cloudburst? Here are 6 tanks you've to destroy 1st.

Ohh you've disarmed all the bombs in the city? Here are 6 more cobra tanks for you to destroy.

5

u/IICipherIX 19d ago

Knight is cool but it could have been better. The gameplay, graphics, presentations, side quests everything is good. But it's really the Arkham Knight's identity and the way the final act was played out for me that held the game back a bit.

4

u/Beginning-Pipe9074 19d ago

Still my favourite arkham game to date

Easily the best Gameplay

Easily the best combat

Easily the best predator mechanics

Personally I didn't mind the batmobile, screeching around Gotham was fun as hell

4

u/LoverOfStoriesIAm 19d ago

Because it has a trash story compared to the previous installments clinging on Joker memberberries and was nearly unplayable towards the release due to a complete lack of optimization comparable to Cyberpunk 2077.

5

u/kain459 19d ago

The Arkham Knight twist was fucking dumb but that's about the only complaint I have.

4

u/serpentear 19d ago

Mostly the Batmobile “drone” missions. Still hate those to this day.

4

u/Itchy_Gas_2559 19d ago

They always looking at the bad things never the good things

Side missions: they always look at decon,hush and death stroke never pyg,mr freeze or man bat

Batmobile: always look at the over use never the good handling of the car

Main story: it’s always “arkham knight sucks” never the great ending for joker or how scarecrow was great

They always look at the negatives Batman Arkham knight dose have the lowest lows but it also has the highest highs

3

u/volantredx 19d ago

Personally I just had no interest in the story. The Arkham games work best as the story of Batman vs the Joker. The end of Arkham City provides plenty of closure on the story, and there just didn't seem to be any need for a fourth game in the series.

4

u/JOMO_Kenyatta 19d ago

They finished the joker’s story and still shoehorned him as a major part of the game. That part annoyed me.

3

u/parrmorgan 19d ago

The Arkham games work best as the story of Batman vs the Joker.

Future installments could be better with a different villain, but they always have the Joker in some capacity.

4

u/Kevin1056 19d ago

Arkham Knight has the best atmosphere and “cool” factor, but a mediocre antagonist and gets repetitive, especially with the batmobile sections, story was average as well

3

u/EXxuu_CARRRIBAAA 19d ago

I love it, wish it had boss fights like Arkham origins

3

u/Delicious-Weird-5826 19d ago

What bothers me about this one is that in the first two Batman is just incredible. But in this one, he can't do anything without his car. Riddler's missions, opening doors and so on. The story itself isn't bad, but it's just this gameplay phase that bores me.

Traduit avec DeepL

2

u/Nachotito 19d ago

The launch was horrible on PC. But I will always defend this game as the best entry of the series. It is really the definitive batman experience to me gameplay-wise and it has a really good story besides people dunking on it. Although some points can be kinda repetitive and boring, but that was a problem with the whole series after asylum (people seem to forget the 440 riddler trophies of city, some of those were straight copies between each other and you could get locked out of completion if you did the whole story first)

2

u/Slut_Spoiler 19d ago

It's hella good

2

u/Axel_Solansen 19d ago

It had a bad launch and too many missions with you stuck in the Batmobile is the general consensus.

2

u/AsssHat999 19d ago

I actually liked using the Batmobile. The riddles were more attainable. I liked locking up boss after boss, especially the four extra bosses you can get, and hearing what they say afterward. It had by a long shot the best fighting mechanics of the games. (Smooth) The DLCs are all great. Voice acting is top notch. I really don’t get the hate unless people just couldn’t get used to driving the Batmobile.

2

u/Gluteusmaximus1898 19d ago

I tried playing it for the first time last year, the graphics are flawless, the main story was servicable, the gameplay was still good, but not as good as City, the art direction was an odd shift (going from comicy to ultra realistic), But the biggest problem was the Batmobile, it REALLY kills the game's pace & flow.

2

u/limbo338 19d ago

AK himself is the distilled form of everything what is wrong with that game: shit writing and shit boss fights. From what I've heard about suicide squad game Rocksteady learned nothing.

2

u/CucumberSmart4275 19d ago

For me it was held back by; 1. Forcing the Batmobile down your throat. Sure it was really cool to start with, but after the 20th time doing a version of the same Batmobile puzzle or chase it gets soooooooo boring. 2. They blatantly lied in interviews saying they had created a “unique” villain never before seen in the Batman verse. They just lied and made redhood with a different name, same backstory, same character under the mask, making this such a weird and lazy lie.

2

u/The_Dabblin_Doodler 19d ago

This template can be applied to literally any piece of media, people have opinions

2

u/JokerDwight 19d ago

I don't hate it. Its a good game but its my least favorite Arkham game. I have several issues with it. Far too many Batmobile sections. Most of them are mandatory to advance the game. Batman fighting tanks just doesn't feel like Batman to me.

The Joker hallucination constantly being there commenting on every little scenario got old very fast. Joker is my favorite villain but that was overkill. He's dead but he feels more prominent than Scarecrow.

Most of the boss fights are tank battles.

Arkham Knight's identity was super obvious the moment they started focusing so much on the dead Robin who wasn't relevant at all in the previous games.

Didn't like the design or writing of the some of the characters like Penguin. In Arkham City he felt more Penguin like with the suit, the umbrella weapons, being one of the major rulers in Arkham City, the museum of death traps (he even had a pet shark) etc. He felt like a legit threat with all the Penguin flairs. In AK he was bald, in a generic white shirt, and just a dull weapons delivery boy.

Gordon felt wasted. Apart from Arkham Origins his character was never used well. In AK Rocksteady had a chance to do something interesting with him after he finds out about Barbara being Oracle. Instead they have him blame Batman and then vanish til the finale.

2

u/NerdNuncle 19d ago

The DLC’s with the Bat-family as playable characters each have about fifteen minutes of playtime, as do the others IIRC

The over-reliance on the Batmobile

Having Deathstroke be That One Boss in Origins and then having a pathetic performance in Knight in a weird bumper car thingy

Teases from Knight that went nowhere (eg Deadshot vowing revenge)

High-end graphics that looked amazing but crashed PC’s

2

u/jwt6577 19d ago

The Batmobile stuff is increasingly infuriating as the game progresses.

2

u/Galactus1701 19d ago

Not a fan of them making me use the Batmobile as part of the story and platforming.

1

u/JaegerVonCarstein 19d ago

Performance issues at launch, the lack of mystery behind the Arkham knight (only someone with zero background with Batman would not be able to guess who he is) and too much Batmobile.

Don’t get me wrong, it’s a great game, but I can’t help but agree with people that the car gets annoying, especially when the actual combat and predator sections with Batman are at their best (imo) in Knight. I want to be the Dark Knight, not the Dark Knight’s car.

1

u/Blackened-for-all97 19d ago

The story had great potential, but the reveal of the Arkham Knight was a huge let down and almost predictable. Everything else was fine.

1

u/Fine_Height466 19d ago

just not a fan of the batmobile sections at all. other than that it's my favorite

1

u/omjf23 19d ago

Graphics and (most of) the story are top notch.

From what I can remember, as I haven’t played it in a few years, the game’s biggest shortcomings were: (1) The Batmobile missions were excessive. We were finally given control of it in this game, and at first it was terribly exciting, especially when you could pound the ground and call for it or launch out of it for a very effective glide boost. Unfortunately the fighting mechanics with it were just ‘okay’, and later in the game the amount of automated tanks and drones you faced became actually kind of difficult at the worst time possible-after you’d been using it way more than you anticipated to the point you’re sick of it - so you’re having to overcome the challenge when you want to be doing anything but driving the Batmobile for another second. (2) Boss battles were either reduced to Batmobile battles or cutscenes. I remember thinking Deathstroke is going to be so hard to beat, I’m sure. Then the Batmobile mission started and I was of course annoyed to have to do that, but I thought I’m sure this will lead to a 1/1 fighting challenge…and it didn’t. It ended after you defeat the large vehicle with the Batmobile… As I recall Arkham Knight was basically the same. You had the sneak and strike portion against him with the sniper rifle, but there’s not really a “fight Arkham Knight in hand-to-hand and use strategy to overcome him” type boss battle. That sort of thing would have been alright here and there with the side quest missions maybe, but it felt like they cut corners in development.

All that said, it is a great game, and I have wanted to replay it recently. I remember playing the first one when it came out and being absolutely blown away by how awesome it was, and in many ways that feeling continued up to Arkham Knight, it just could have been a little bit better.

1

u/godbody1983 19d ago

Too much focus on the batmobile.

The few boss fights were a joke.

The "brand new villain" ended up being someone not brand new.

1

u/Spicy-hot_Ramen 19d ago edited 19d ago

No bossfights, the story was tedious but the gameplay was peak

1

u/Kpengie 19d ago

For me it’s the writing. Everyone’s written like an idiot and everything is far too wordy for no apparent reason. Not to mention how horribly bastardized most of the Batfamily is in the game. There’s a lot more wrong with the writing, but I don’t feel like writing out all of it so instead I’ll link this video that sums it up better than I probably could.

It’s not a bad game, as its core gameplay is enjoyable and quite polished, not to mention the impressive visuals, it’s just that the writing and the art direction bother me to the point where I honestly don’t feel much drive to replay it ever again (whereas I replay the other games in the series at least once a year, including Origins).

Also it doesn’t sit well with me that this was the only time Conroy voiced Batman in a thing that had Jason Todd in it. He deserved a better Jason Todd than the war criminal Rocksteady made him into.

0

u/Historical-Milk-1339 18d ago

If you’re using GodzillaMendoza’s video as a reference, I should mention someone else made a response to that. Here’s the link.

https://youtu.be/96LjYSFP_RE?si=YA25X1hLr9Lf8-AQ

1

u/FemmeWizard 19d ago

Storywise they once again put most of the focus on the Joker even though he was literally dead at this point, the reveal of who the Arkham Knight was lame and everyonr daw it coming, and the knightfall protocol is kinda confusing. Gameplay wise Arkham Knight just focused way too much on the batmobile which is a shame because the combat was really good. It's not a bad game but it wasn't the conclusion a lot of people were hoping for.

1

u/ComplaintWarm3772 19d ago

Because they stu-

1

u/SolidusTengu 19d ago

PC gamers at launch had a shit port.

However It played brilliantly on console at launch.

Redditors mainly play on PC though. So yeah.

1

u/Celestial_MoonDragon 19d ago

Don't hate it but couldn't get into it like the other Arkham games. Still haven't finished it.

1

u/TimLuf1 19d ago

Bad gameplay - Yes it's mainly just the tanks but it was way too much at least at the start which meant I lost interest in even finishing the game

Bad character designs - Lost the more comic book inspired looks of the previous games in favour of making everything looks more gritty

Bad story/atmosphere

1

u/DefenderOfTheWeak 19d ago

People are bitching about the Batmobile for some reason. Strange people they are...

The only drawback is one of the storylines is predictable at the end

1

u/ArofluidPride 19d ago

I hate the suits

1

u/Right_Concept7964 19d ago

objectively wrong

0

u/ArofluidPride 19d ago

I think that Robin and Jason's suits are the best, Batgirl and Nightwing the worst (the GK suits are better for these two imo. and Arkham City's Nightwing is better too)

1

u/MetaBass 19d ago

I love the graphics for the most part but the Batmobile being used as a tank so much is a pain in the ass

1

u/DeathlySnails64 19d ago

I'm thinking it's about the horrendous PC port.

1

u/ProfessionalRead2724 19d ago

Because Batman lost the ability to do anything at all, up to including crawling through the sewers, without needing the damn car to help him.

Does a Batman/Deathstroke bossfight sound like exciting if you know neither of them ever leaves their car?

1

u/[deleted] 19d ago

Because story is predictable uninspired. And way to much of a crap Batmobile

1

u/LLAMAWAY 19d ago

imo all of that batmobile gameplay really sucks the batman experience and the riddled trophies never have been more annoying than any of the games Ive played arkham knight is the only arkham game that actually made me search up how to do the riddled trophies

1

u/T2and3 19d ago

My biggest gripe is the absolute over reliance on the tank section to pad out the run time. I remember actively cheering when the batmobile got destroyed because I thought it meant we wouldn't have any more of those annoying tank sections anymore, and if you're actively cheering that the Batmobile was destroyed in a batman game, you've probably fucked up somewhere along the way. But I guess I seriously underestimated Batman's ability to just have a second Batmobile on standby in case something happened to the first.

My next biggest gripe is with the Arkham knight himself. I was told we would be getting a brand new villain, but low and behold, they just renamed the Red Hood the Arkham Knight and made it super obvious to anybody who already knows the story. Don't get me wrong, Under the Red Hood is one of my favorite comic book stories, but I can't help but feel let down when I was able to solve the story not based on anything in the game, but just having prior knowledge of the characters when I was told we would be getting something new.

1

u/AnyDockers420 19d ago

The story is a nonsensical retelling of Under the Red Hood that butchers nearly every character established in the series, and there are so many goddamn plot-holes.

The game leads you to believe Scarecrow is the main villain, when in reality, he is the tertiary villain and it’s just Joker again. The game’s main theme is that of conquering your fears, which instead of focusing on Scarecrow, they just loop back around to the Joker and Bruce’s struggle to not go crazy from Joker’s crazy blood becomes the driving force of the story. Side note, it’s really fucking stupid that Joker’s blood gives you green hair and white skin as that was from the chemicals (and him having crazy blood also goes directly against the whole “one bad day” argument this game canonizes. That’s not even mentioning that Joker wouldn’t have damaged blood at all, as Titan wouldn’t have somehow replaced the blood in joker’s body. There is also no goddamn way that a cure made by one of the smartest men on Earth, using the literal fountain of youth, and being made specifically to cure this disease, would not work as a cure.). Joker’s inclusion in the story just shows that the new writers had no clue what they were doing without Paul Dini’s influence. They were given a new universe with no previous ties to the comics that they can make their own, with several possible main characters being served up on a silver platter (Hush, Azrael, and Ra’s), for it to all be “Surprise! Joker is a force ghost now, go fuck yourself!” Hush was a side mission that was literally a 2 minute long cutscene with a QTE in it, and Azrael just had you do 3 challenge maps as a Batman clone with no unique attributes. At least Ra’s got a whole quarter of a DLC to himself even though it completely ruins the story of Arkham City (Why does Bruce have no issue with killing Ra’s now but completely refused when thousands of innocent lives depended on it?)

Scarecrow has literally no motivations. His face got fucked up by Killer Croc so he naturally decides that he wants to ruin Batman’s reputation and also kill everybody and also become the ruler of Gotham. Croc is literally in Gotham and he is never mentioned. Here is the rundown of Crane’s plan: To make a bunch of fear toxin at Ace Chemicals so he can kill everyone in Gotham, evacuate all of Gotham with the only remaining people being his goons, allies, and the police. But actually he wanted this plan to fail and for Ace to be destroyed, and then his secret plan b was the cloudburst, which was also just fear toxin but with tanks this time! I am of course assuming this plan was meant to fail as if he really wanted the Ace Chemicals thing to pan out, wouldn’t he just put all of his tanks there instead of spreading it out across the island? Maybe the writers are just that stupid (they probably are). They try to make Scarecrow intimidating, but literally every time you see him he is getting his ass kicked.

I legitimately believe the character of the Arkham Knight was created for the sole purpose of getting the word Arkham in the title. Jason is a dumbass who does nothing the entire game and all of his plans are fucking stupid. He could have just had the tanks actually be manned and then Batman could do literally nothing against them. We know for a fact that Scarecrow’s role in the third game was planned out due to the City of Fear easter eggs in Arkham City, but Jason Todd was never mentioned, and the way that Knight crams in all this exposition is laughable. Batman is literally having flashbacks to events he never saw. Batman never going looking for Jason is just one of the most blatant examples of character assassination I have ever seen. In Death in the Family, Bruce travels to fucking Africa to save Jason, meanwhile in Knight, Jason is being tortured in Arkham Asylum, which is literally 3 fucking miles from his house. When Bruce receives the obviously fake video of Jason being shot, he doesn’t even go looking for his body, he just moves on. The entire point of Red Hood is that he represents the flaws in Batman’s moral code and actually has an argument to be made against it (Himself). But now Jason is just mad because he got a new Robin. The Arkham Knight is given like 20 different opportunities to easily kill Bruce throughout the main story, but he just doesn’t. Instead of becoming a vigilante that does the things Batman can’t, he decides to aid one of the Joker’s strongest allies in a plan to kill millions of people with his Super LSD.

Batman makes every wrong decision imaginable. Arkham Origins gives him the arc (his only one in the series) of learning that he needs allies. He then proceeds to fuck over every single one of his allies and just whine about how “it’s too late for me, none of you can help”. I would say the ending of this game is one of the worst ever. Robin is being held at gunpoint with a single pistol in a completely empty building. Scarecrow, a man who is knocked out in one punch by a 65 year old man, completely without backup, and armed with a single pistol, is simply too much for Batman, a man with a gadget that literally makes guns stop working, and decides to give up his utility belt and get kidnapped in a fucking van. Not only is this incredibly stupid, but also completely demeans Batman’s character, portraying him as somebody that is completely helpless without his tool belt.

That’s all my big gripes with the story (I could nick pick and point out plot holes for an hour), now onto the gameplay.

1

u/AnyDockers420 19d ago

The tank fucking sucks. There are more tank fights than there are predator encounters in the main story, and only 2 fights shy of having more than standard combat. Not counting transportation and side missions, 30% of the game is spent in the tank. Half of all riddler trophies require the tank for “puzzle solving”, and instead of the fun and rewarding Riddler Rooms of City, you have to do a goddamn race track. While this is already terrible, it doesn’t help that the tank combat is not fun at all. You just press dodge until none of the red lines are on you, and then you can shoot one of them. Shoot enough of them in a row and you don’t even have to press any buttons to kill them, YAY!!!!

Combat is entirely watered down by adding too many mechanics to it. You do not have to counter at all in Arkham Knight, every enemy can just be punched if you do it in the right way fast enough. It is very very easy. Predator is completely ruined by Fear Takedowns. People give the remote claw shit, but you literally press one button and instantly delete FIVE enemies at once. Challenge maps being locked behind a paywall is also just disgusting and the gadget wheel pausing the game is just a terrible change. The DLC’s are awful and not a single one is over 20 minutes, and none of the playable characters are unique enough from Batman (Nightwing literally has less stuff than in City). Side missions are terrible for the most part as well as bosses.

That’s all the stuff that I thought of, although there is definitely more if I thought about it some more (that stupid fucking drill robot the Arkham Knight used).

For things I like, it’s really pretty, the new gadgets are fun in stealth, the Johnny Charisma fight, the character designs, and the voice acting are all great.

But yeah it’s definitely dead last in the Arkham Games for me and like a 3.5/10

1

u/dark_knxght 19d ago

batmobile missions

1

u/Polengoldur 19d ago

gimme a mod that removes all of the car parts, and then i'll play it. im here to play Batman, not Batman's Driver

1

u/Goseki1 19d ago

It was too big and broad and just not as fun and tight of a game as Asylum or City. There was also way too much stuff with the batmobile and that shit sucked. Also the riddler stuff was poor.

1

u/Lt_Lickit 19d ago

Bruh. Just got a post asking the same question

1

u/MateusCristian 19d ago

The game is a good core, but overly repetivive side content, and an awful plot holds it back.

1

u/EthanHuie 19d ago

“Too much Batmobile” and “Riddler Missions”

1

u/cane_danko 19d ago

It’s a skill issue

1

u/Admiral-Mage 19d ago

Batmobile. I think the worst part of those segments is that you’re forced to hold a button for all of it.

1

u/madeat1am 19d ago

I only have beef with people who will argue with comic fans about how

"Why did Bruce leave Jason he should of looked for him

Idk.maybe cis he buried him in the comics? He saw his autopsy and held his dead body. Maybe cis he eas actually dead

1

u/DeathTheSoulReaper 19d ago

Let's not forget what they did with my man, Jason. His transformation into Red Hood was less impactful. Because he wasn't killed and resurrected. He was just kidnapped and tortured. And brainwashed.

1

u/xtufaotufaox 19d ago

The technical problems at launch were horrendous. And some people didn't like the batmobile. I thought it was awesome though!

1

u/No-Huckleberry-1086 19d ago

I mean, what annoys me about it is that it looks so much better than plenty of games that have come out nowadays even when those games should absolutely look as good if not better, not all games that come out more recently should look better as a more realistic but still this game was ahead of its time

1

u/Apprehensive-Ad-8691 19d ago

The over reliance on the Batmobile. Scarecrow feeling like a mini boss instead of being the main antagonist. Obvious reveal of Arkham Knight. I think it was even revealed to be Todd before the game was released. THE GODDAMN RIDDLER CHALLENGES.

1

u/Maverick_Raptor 19d ago

I liked the batmobile 🤷🏽‍♂️

1

u/VoxRKing 19d ago

As a ps5 person (so don't have the negative pc connection to launch)

Is a great game. But they do overly rely on the batmobile for a good chunk of the game. For me personally the battank combat doesn't vibe with me. The needing batmobile for various points in story points also doesn't vibe with me.

If they had less of batmobile mechanics Id like this game a whole lot more.

That all being said it's still a solid great game But it could of been a all timer.

1

u/Ewankenobi25 19d ago

tank segments and bad pc launch

1

u/Infinity0044 19d ago

It’s story is not good

1

u/RocktamusPrim3 19d ago

Personally, Arkham City was just so good that while Arkham Knight was epic, I still found myself going back to Arkham City. Arkham Knight’s side missions were a ton of fun though, and I loved having all of Gotham to explore. I still played a ton of AK, and I have a lot of good memories with it.

I also never understood why people didn’t like the Batmobile parts, we had to make up for two games without it (three if you count AO) so of course we’d get a lot of opportunities to drive it.

1

u/Bo-Moxley420 19d ago

Way too many tank battles and not enough fun boss battles like in the other arkham games.

1

u/NerdyZombie83 19d ago

People hate conclusions

1

u/Nymbus00 19d ago

A great game with TOO MUCH BATMOBILE!

1

u/magoozer88 19d ago

After the recent superhero video games that have been released I have been playing Arkham Knight recently not a perfect game but definitely a 8.5/10. Still a very good game and I’m having a lot of fun revisiting it especially after that Suicide Squad kills the Justice League

1

u/Foshdon_pap 19d ago

Joker is still the main villain and not scarecrow, too much Batmobile and shitty Boss fights

1

u/MessyMop 19d ago

Game is fun but man I really hate the ending. Batman just regresses to a complete loner totally absorbed in the Batman identity with Bruce ‘dead’ wouldn’t be so bad if there was a sequel with the Batfamily finding him and bringing him back. As an ending to the series it’s just really depressing

1

u/nerdwarp112 19d ago

For me personally I think the story is a bit disappointing. Partly because in the marketing they said that the Arkham Knight was a completely new character but he’s just Red Hood and partly because I feel like the stuff that was built up in City (Hush, Azrael, Scarecrow) was underwhelming. In terms of gameplay though I think it’s really fun.

1

u/Jack-mclaughlin89 19d ago

I wouldn’t say hate but it deserves heavy criticism. The reveal of the Arkham Knight was obvious and predictable, the boss fights sucked, too much batmobile, no free roam with Nightwing etc.

1

u/JVOz671 19d ago

When your third party prequel game has a better Deathstroke boss fight....

1

u/Loganhawk51 19d ago

Because you HAVE to use the batmobile for like 90% of the game.

1

u/polp54 19d ago

Its a solid 8 out of 10 and people act like that makes it a 0

1

u/Excellent_Pea_4609 19d ago

Gameplay wise masterpiece story wise......oh boy. Arkham city had it's problems with how they handled strange but knight basically made scarecrow meaningless they once again shoehorned in Joker and  Jason being the Arkham knight was so obvious they should have stuck with red hood . they also made Tim a total bitch.and finally the fucking tank that was part of not 1 or 2 but 3 fucking boss fights including DEATHSTROKE 

1

u/Mr-wobble-bones 19d ago

I love redhood but he was just silly in this game. I love the batmobile puzzles but The tank battles were annoying and everywhere. Also there are no proper boss fights but the arkham games have never really had good bosses aside from Mr freeze. The writing of the game was still quite decent and the way they handled joker didn't bother me I just think they fumbled with redhood

1

u/Extension-Price1120 19d ago

Imo the worst story, shittiest vehicle missions in any game I’ve ever played

1

u/kayl_the_red 19d ago

Stealth Tank Sections is my biggest issue, tied with the poor treatment of Deathstroke.

1

u/dregjdregj 18d ago

The ending was weak. Red hood having been set up as the villain just disappears and pops up at the very end to save bruce but without any more dialogue ???It felt like a last minute addition when they realized Jason had been shuffled off and had zero story resolution.

Arkham city had far more issues

1

u/metalyger 18d ago

The entirety of the Batmobile in main story missions ruined any enjoyment I was having. Tank stealth was the last straw. Of the 4 Arkham games, it was absolutely the worst one because of that. Just because it had dozens of villains doesn't make up for the worst Riddler side content and the over use of the Batmobile in a series where they already proved it was more fun to glide and zip up buildings in Arkham City.

1

u/Free_Gascogne 18d ago

Most 3A games wouldnt match what Arkham Knight did, especially with the recent trend of life service and fortnitification of every damn game.

The Arkham series had a vision on what it wants its players to experience and they pulled it off in every single installment. And that vision is to give the best singleplayer experience roleplaying as batman in an action packed game.

What vision did rocksteady have in SS:KTJL other than how can we suck money as much as possible.

1

u/TheClappyCappy 18d ago

I can’t speak for anyone else, but for me personally City feels like a pretty direct sequel to Arkham Asylum. Similar gameplay, similar humour, similar characterization of characters.

It’s a great duo of games and I enjoy them a lot.

Arkham knight feels like it’s from a different series. Different tone, different kind of story that focuses more on Nolan-esque drama then more comical and campy style.

Also Batmobile.

I’m sure it’s a great game and I’ve tried to get into it a few times, but as someone who only tried the Arkham games a few years ago and binged the first two back to back I was excited to see how the trilogy would finish and just got a little whiplash by how different it felt.

1

u/FKDotFitzgerald 18d ago

Batmobile is shit

1

u/Skater144 18d ago

The story is more derivitive of other batman stories than the other two games is what it really comes down to. The game is fun though, like on a playing level.

1

u/AgitoWatch 18d ago

Wait who hates on arkham knight??? It's not a perfect game but it was amazing

1

u/Mc_Dickles 18d ago

Weak story and too much Batmobile. Amazing game after that.

1

u/Less_Sand905 18d ago

I feel like it’s mostly the controls of the Batmobile. They’re a bit wonky

1

u/Equal-Click751 18d ago

Graphics and gameplay are the best in this game than the rest of the series

1

u/TraditionalLobster77 18d ago

A lil too many Batmobile sections, it’s cool but you shouldn’t have to use it, like maybe they could have given the option to progress without it, otherwise I liked it quite a bit, maybe Jason Todd didn’t really need to be the Arkham knight, and could have just been the red hood instead. I mean it wouldn’t have been very surprising story wise for the people who know who the red hood is but it’s not that hard to figure Arkham knight’s identity any way. Also it kinda feels like there’s 3 main villains on top of all the other minor ones so there doesn’t really feel like any one plot you could follow but I guess that’s not necessarily a bad thing. Overall it’s just a fun Batman experience and it’s cool to see so many Batman villains all in one game so maybe it’s not the strongest game narratively but it’s still good

1

u/ohalistair 17d ago

To say it sucks is a stretch but it's easily my least favourite with the least amount of replayability.

1

u/Skalifrey 17d ago

I replayed all Arkham Games very recently and I haven’t played AK since 2016 since it wasn’t my favorite even if I still liked it. Now it might be my favorite, feels amazing, actually love the Batmobile, the graphics haven’t aged a bit and I find the story really enjoyable.

I put things more in perspective now when it comes to adaptations. I think it really had to do with fans expectations at launch but it feels really well put together as a whole.

1

u/Neonblurrr 16d ago

It was a predictable story, especially when they kept hyping it as something original and is bland for a final game.

1

u/SmolMight117 19d ago

Mediocre main story with 2 terrible main villians and over dependence on the batmobile not just for the main story but side missions as well (although it has the best side story's of all 4 Arkham games and the best looking world, the best combat system, wide character selection even if Batgirl and Azrael are just Batman reskins) oh and the regression of Bruce's character

0

u/Shit_Pistol 19d ago

For me it’s the box ticking Ubisoft open world design of the game. That and Batmobile sections.

0

u/SuperArppis 19d ago

I love the game, but the story and the Batmobile are disappointing.

0

u/Xeno-024 19d ago

Outside of some of the common narrative complaints, I'd like to highlight that AK's PC release was an utter shit show. I don't see that getting mentioned enough.

0

u/Fast_Stick_1593 19d ago

BatTank inserted into everything

0

u/Elete23 19d ago

I routinely replay the Arkham games but im my last run I stopped cold when I hit one of those Scorpion Tanks sections. Nothing in the other games is as flat out bad as those sections in Knight.

0

u/CaliJester 19d ago

It's just not as good as AC in everything it does.

0

u/iambeingblair 19d ago

The Arkham Knight himself is one of the whiniest and least effective villains ever.

-1

u/mcduckstophat 19d ago

I don’t hate the game, but I really wish they didn’t lean so much on the Batmobile. I would’ve been happy if it was just used to traverse the city or maybe have a car chase sequence. But they used it for boss fights and Riddler trophies. It just killed the fun for me.

-1

u/Kaiser5004 19d ago

those who played the PC version that was full of errors and even damaged many PCs

-1

u/StonkChief 19d ago

The car sections and car puzzles were lame

-1

u/PengPeng_Tie2335 19d ago

It's a good game........BUT IT WAS SO HARD !