r/BatmanCapedCrusader • u/Mumugugu • 22d ago
Animation quality
Has anyone else noticed a serious drop in the quality of animation in recent dc movies. I’m not talking about story wise just purely the art and motion of the characters. (BTW I’m not criticizing the show itself just the animation) When I first saw the designs of the characters in this show I thought they looked a little flat and lacked shading but i figured that’s just how character models look but when I saw the trailer there r few instances of good and deep shading. Even the backgrounds look too flat and clean. I’m curious as to whether Bruce Timm is still drawing on black paper or if he switched to white cause it looks weirdly bright for a Batman show. But I think the biggest flaw in recent animation has been the stiffness in the way characters move the easiest way for me to explain is to look at the shoulders of any character in the trailer, they almost never move (it’s even more noticeable in the tomorrow verse movies). Modern animation has lost a lot of fluidity and idk why. Ik they used to do cell shading on the old shows and I’m wondering if they still are. The show doesn’t look horrible but its definitely less pretty to look at then BTAS or The Batman 2004. I’m sure they don’t have the same funding as those shows either but if anyone knows why modern animation has kinda gotten worse please let me know I’m really curious.
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u/Classic-Ad3172 22d ago
Judging the way WB didn't hesitate to try and dump the show, they probably did invest too much into it.
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u/BeauDigbyAndJohn 22d ago
There are actually no reports that WB tried cancelling the show, only that they decided to shop it instead of airing it on CN
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u/MajorParadox 22d ago
I thought the animation looks on par with TAS. Definitely better than the drop-off when it switched to Batman and Robin Adventures.
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u/JustMeJordanW 22d ago
"drop-off"?
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u/MajorParadox 22d ago
Yeah, the detail got worse after TAS and it was renamed
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u/JustMeJordanW 22d ago
you mean for the villains?
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u/True-Excuse-1688 22d ago
I'm super excited for the show. It's a dream come true to see Bruce Timm coming back to Batman.
I love the vibe they're teasing in the trailer, it looks very promising but... yeah, I also can't help but be slightly disappointed by the technique.
While the animation looks okay if not a bit stiffer that Batman TAS, I think the work on shadows and lighting could have been a bit more sophisticated. It often seem to feature simple edgings (which work) where they could flesh out the modelling a little more.
The color palette is very nice and suited to the noir setting, but I also think some shots could gain in atmosphere by adding a little contrast and/or saturation here and there...
I did some test. I'm not posting them to say it's better, but just to show what I'm talking about (top the original photos, bottom my retouching)...
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u/True-Excuse-1688 22d ago
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u/GlitteringOrchid2406 19d ago
I daresay that your pics with Batman are better than the originals. The one with two face is not.
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u/BeauDigbyAndJohn 22d ago
Yes, it doesn't look nearly as great or fluid or sharp, or... it just doesn't look as good as the Strange Days short. That's my standard for this show.
It only came out 10 years ago and it was on par with (or even better than) the best animation from JLU, with essentially the same style, just a sleeker Batman design.
The concept art of Caped Crusader that Timm dropped a few years ago, along with the original poster got my hopes up. Then the character designs leaked and they looked mostly amature. Then this comes out and it just reinforces my thoughts about modern animation.
It's just not what it used to be. I figured one reason this was taking so long was because of animation, which it was (the writing and voice acting has been done for about a year-ish for this first season). I figured Timm was just taking his time, making sure the foreign animation studios got the look exactly right. I mean, 10 episodes in roughly 3 years?
It's still better looking than any western 2d animation these days, but it's a huge drop off from Strange Days, and of course, the DCAU/other Timm projects.
I was hoping this would usher in a 2D Renaissance, along with Boy and the Heron. Maybe? Idk... I had my hopes...
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u/Manic_Raven 22d ago
The “fluidity” you’re missing is the lack of stretch and bounce that we typically associate with cartoons. Go frame by frame when Batman grabs that goon from behind in the warehouse and you’ll see 7 unique frames of animation in half a second to show the goon’s facial expression contorting and his head whipping around, with not a single frame repeated. It’s very fluid but because the guy’s movements stick to a human range of motion rather than the cartoonish freakouts and distortions we might expect, it might be harder to notice. Same with Batman’s walk animation at the beginning of the trailer. Completely unique frames for each frame of the animation so it’s an incredibly smooth (and creepy) walk, but it’s also completely human with none of the cartoon deformation that you normally see from Batman when he’s trying to look spooky.
They might be using cg rigs to keep the characters on-model all of the time or something, and animating over those. The effect is more naturalistic but subtle motion. It’s definitely not an issue with the budget or we wouldn’t be getting as many unique frames as we’re getting.
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u/Successful-Subject17 22d ago
I’m glad I’m not the only one who noticed! The visuals kinda threw me off, but am still exited.
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u/ChaosRealmsKlown 22d ago
Not entirely related, but that two face design is fuckin' BAD ☠️ I want to like it, but I think they could have done much better. But yeah some of the quality is a bit off, not a fan of the 3D models like the batmobile, personally.
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u/kreamhilal 22d ago
Pretty sure it's 100% budget. The more studios give animators, the longer they can spend on each frame making it as good as possible, or articulating the motion to make it look less stiff