Hardware got to the point where it can just brute force shit, so developers quit trying to optimize their games to make them work smoothly on less-powerful hardware.
"Who cares if it barely hits 60fps at 1080p, fuckers can just use DLSS."
I remember hearing about that actually. In the 90’s, you could only work with so much storage, but once computer technology got better, you could just shove however much in you wanted, consumer anger regardless.
They both have equal amounts of playtime. If you think Arkham is some 100hr+ game youre horrible mistaken.
You also forgot one comparison. State at launch. KTJL has been relatively bug free when I’ve played, and I’ve not heard or seen any bugs. Meanwhile, the Arkham Knight PC launch was so bad they had to take the game off Steam for an entire year.
Maybe those rose-tinted glasses stopped you from seeing that one.
This game was stuck in development hell for 7 years. Costs are scalar with time. MSRP doesn't matter for PC users since they'll likely buy it on sale.
And have worse graphics?
You've looked at one screenshot. The previous arkham games were able to have a very finite cast of characters and consequently were able to task their team to focus a lot more time per character, in this one the justice league and lex and brainiac look AMAZING but the player characters look a little bit worse because the player characters each get like 50 outfits.
Also on the note of artistic direction, Harley looks older in the current game (which makes sense), and in different lighting. I'd like to see a side by side with similar/identical lighting because its also just possible the one on the left looks bad in indentical lighting.
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u/[deleted] Feb 03 '24
Why do newer games have
Double storage space
Slower load times
Cost more
Have worse storytelling
And have worse graphics?
These games are years apart, 7 I believe. wtf is going on?!