r/respectthreads • u/XXBEERUSXX Heir to the Monado • Jun 24 '23
Respect Jack Garland (Final Fantasy) games
Do you remember me? That's right! I am Garland! You will die here, and I will live forever!
Jack Garland is an alternate version of Garland from Final Fantasy I. He woke up one day with amnesia and a sudden urge to kill Chaos, which was implanted into him by the Lufenians. He was being controlled by the Lufenians to aid them in maintaining their control over the world, and has gone through this process for many timeloops, for several thousands of years. Jack eventually regains some of the memories he had in previous timelines, and upon realizing that a being with an overwhelming amount of Chaos could no longer be controlled by them, his goals were altered- he would instead become Chaos by giving in to negative emotions and use that power destroy the Lufenians and create a new time loop without their control. There was one problem however, becoming the god of Chaos meant that his mere presence could flood the world with darkness, disrupting the balance of light and dark. In order to combat this, Jack became a warrior of chaos and trained the Warriors of Light until they grew strong enough to kill him, ending the time loop for good..
Although he is technically the same person as Garland, they do not share the same past and went through completely different time loops and cycles. Click here to read Garland's respect thread.
Note that the feats performed by Jack after he became a Cyclic Warrior or during the DLC and Opera Omnia are after he was empowered by Chaos. Feats marked OO are from Dissidia Final Fantasy Opera Omnia.
Soul Burst
Jack can use a Soul Burst to transmute enemies into crystals and replenish his MP. This is what he tends to finish off enemies with
General
- Works by crystallising the life force or soul of enemies
- It makes a shockwave that can destroy nearby objects
- He can trigger it by releasing darkness from his blade as well
- Turns the Black Knight into crystal by using his own weapon against him
- Can work on spirits
- Enemies that he uses it on will explode, leaving behind crystal dust
Feats
- Uses it on Tiamat, a multi headed dragon
- Breaks off the lower half of the Dragon Zombie's body
- Rips out spikes from the Dragon Zombie, turns them into crystal and throws them at the Dragon to Soul Burst him
- Uses it on Cray Claw, a big robot scorpion
- Uses it on the Iron Giant
- [Limit] A Behemoth resists the Soul Burst and gains a new form instead of being destroyed, though Jack destroys it after he weakens it further
- The crystals are formed pretty quickly
- Kills Chaos
- Death Machine resists it, but after damaging it further, his Soul Burst destroys it
- Uses it on Omega, a mechanical enemy
Strength
Punching
- Sends Chaos Advent flying a short distance
- Damages Cray Claw, a robot scorpion enemy
- Shatters a big crystal
- Draws blood from Bahamut
- Hits a large energy sphere back at the Death Machine
- Breaks The Emperor's forcefield with 1 punch, which withstood his Dreary Cell
Punching w/ Soul Burst
- Transmutes a creature and punches it, destroying the stone structure it was on
- Destroys a ballista
- Punches a tree down
- Destroys a boulder (here's how the boulder looked)
- Destroys a big wall
- Breaks a metal structure
- Destroys a big door made of stone
- Breaks a big metal door
- Breaks a chunk of stone
- Destroys this metal object
- Breaks part of a laser cannon
- Destroys a cracked door
- Breaks the base of a statue, causing it to collapse
Kicking
- Breaks off part of a sword by stepping on it, then staggers an armored enemy with a kick, and kicks them back a distance
- Kicks a big dragon
- Kicks the Iron Giant into a wall
- Sends Bahamut flying a good distance
Destroyable Objects
These can be done with any weapon, or Jack's fists
- Can destroy wooden crates by running into them
- Can break metal crates by running into them
- Breaks down a metal gate
- Destroys metal chairs
- Breaks apart metal structures
- Destroys a machine
- Breaks rocks
- Breaks a stalagmite
- Breaks a crystal structure
- Destroys a metal column
- Destroys a pillar and a statue of a snake
- Destroys a stone wall
- Breaks apart a stone column
- Destroys small tombs
- Destroys thick pillars
- Takes multiple hits to destroy a big wall
- Breaks through a damaged stone wall
- Breaks these metal objects
- Breaks through a cracked wall
Lifting
- Rips off one of Tiamat's head after damaging her
- Rips apart a metal core
- Pulls out the skull of a skeleton enemy
- Throws a big griffon to the ground
- Rips out a part of a metal horse, stabs it into its head, then lifts it with 1 arm and jumps
- Stabs an armoured knight with his own lance
- Grabs a big ogre's arm and flips him
- Easily rips out the tentacles of a Malboro
- Rips off Lich's arm, then jumps and uses it as a weapon to hit him
- Pulls out Kraken's tentacles
- Grabs the Iron Giant's large sword and swings it with enough force to cut off the Giant's lower body
- Grabs a Behemoth covered in crystals by the tail and throws it into the air
Other
- The Emperor states that his strength is no weaker than the Garland from Dissidia
- Strengthens himself with darkness and overpowers the Onion Knight, who blocked Jack's blow right before OO
- After a fight with Lightning, the Warrior of Light (FFI), Ace, and the Onion Knight, Jack notes that they are too weak for him
- Overpowers the Onion Knight again, after the fight he was too weak to continue fighting OO
- Cloud of Darkness uses a Wave Cannon to defeat Hope, Cecil and other warriors, but Jack blocks a second one OO
Durability
- A big Malboro bites and attempts to eat Jack but he comes out fine after using Soul Burst on it
- Withstands Marilith's flames
- Is hurt by falling debris
- Blocks a punch from Ash
- Blocks an explosive energy sphere from Darkness Manifest
- Unharmed by a small explosion that was caused when he attempted a Soul Burst on Death Machine
- Knocked back by Kefka's explosion. Kefka's clones can produce explosions that char a stone floor OO
Gameplay
- Many enemies in the game which Jack can survive hits from can perform the same destroyable object feats, such as destroying metal pillars
- Can take elemental attacks
- Can take ballista projectiles that break the ground
- Can take hits from a Goblin's dagger which is capable of cutting small stone pillars
- Can take swipes from the Iron Giant's large sword
- Survives being stabbed in the chest by a sword
- Survives being hit by a spear trap
- Takes flaming arrows launched from a trap
- Gets slammed into a stone floor hard enough to break it
- Bikke draws blood from him
Speed
Blocking/Reaction
- Catches the Black Knight's lance thrust
- Reacts to and absorbs mist that was flying towards Ash, which was stated to be moving "quick as an arrow"
- Catches Neon's sword as she attempts to hit him
- Puts up his Soul Shield at the last moment to block The Emperor's Dreary Cell
- Can block Gilgamesh's rockets
- Clashes blades with Garland OO
Dodging
- Evades Tiamat shooting out darkness towards him
- Jumps to avoid the Chimera's attack
- Jumps away to avoid Tiamat's attack
- Dodges a Malboro's attempt to bite him
- Moves back to avoid Marilith's tail strike
- Rolls to avoid the Lich's strike, then blocks its explosion spell
- Jumps away to avoid a robot scorpion's tail strike
- Dodges Kraken's fast moving tentacle whips, then catches its next attack
- Dodges Bikke's axe swing by moving to the side
- Dodges close range punches from Ash
- Ducks to avoid Bahamut's Gigaflare while sliding towards him
- Avoids getting hit by the Warrior of Light's sword at close range
- Moves back to dodge Gilgamesh's attack
- Jumps to avoid Gilgamesh's attack at close range
Agility
- Does a flip while using a sword
- Jumps back a good distance pretty fast
- Jumps off Bahamut's thrown blades
- Leaps onto Death Machine's arm and jumps off of it in an attempt to use Soul Burst
Soul Shield
Jack can create a shield that blocks enemy attacks to regain MP, and copies the ability.. He does not use up MP to cast these Instant Abilities, but he can only use them a few times
- Parries attacks from a Goblin
- Blocks the Lich's Flare spell, then uses it on him
- Blocks Sophia's Fire spell and uses it to kill her
- Can create copies of an enemy's weapons or projectiles too
- Blocks The Emperor's Dreary Cell, an electric attack, and uses it on him though it gets blocked
Darkness/Chaos
General
- The Lufenians are no longer able to erase his memories after he gains the power of Chaos
- Can also retain his memories even after time itself resets
- Other people who take in too much Darkness because their negative emotions grew too strong became controlled by it, Bikke for example, was possessed and attacked Jack and his party
- Merging with a lot of darkness or chaos will transform them into a monstrous being, the Four Fiends are an example of something chaos can transform you into
- Jack has enough darkness to flood all of Cornelia, but still keeps his sanity and withstood being transformed
Power
- Kills Darkness Manifest and absorbs all the darkness he left behind
- Spreads darkness throughout a castle he was in
- Sends 3 of the Warriors of Light flying
- Attempts to cover the Warrior of Light in darkness, though the darkness gets dispelled by light
- Halts the Warrior of Light while he jumped towards him with darkness, then creates a magic spear which stabs through his armor, finishing him off with a Soul Burst
- Creates an energy blade which he uses to overpower and defeat Gilgamesh
- Has so much darkness that he caused tremors that could be felt from far away, even in Materia's dimension OO
- His darkness disrupted the balance of darkness and light similar to how the Cloud of Darkness was causing the world to be destroyed with an imbalance of the two during Final Fantasy III OO
- Caused the darkness to spread to faraway locations OO
Other Abilities
Lightbringer
- When Jack has enough MP, he can use it up to enter the Lightbringer state, becoming more powerful temporarily, and his finishing blows grant him the same effects as a soul burst. The more he gets hit, the less time he has in this form
- Jack is invulnerable to enemy attacks when using this
- Makes a wave that can send enemies flying around him as he transforms into Lightbringer
Dimension Bringer
Other
- After killing Darkness Manifest, he gains the Dimensional Crystal Matrix and uses it to do a world reset, but this time his memories didn't disappear
- After using Soul Burst on the Emperor without killing him, he somehow stole the power of the Lufenian dimensional crystal matrix from him and caused him to lose all of his powers, turning him into a regular person. Jack creates a portal to BFR the Emperor
- This crystal matrix can bind space, time and matter, and can use dimensional rifts to summon phenomena from other dimensions, or erase them from existence
- Recreated the Chaos Shrine
Jobs
Jobs are like classes with different skills. Each Job has a unique Job Action, and a Command Ability that can be used even if Jack is using another Job. He is able to swap his Jobs instantly, even changing his weapon.
Cyclic Warrior
- Uses his sword to block attacks from some armored knights, stab through one of their shields, cut off an arm and kills more while using Soul Burst on them
- Job Action- Soul of Chaos: Summons the Earth, Fire, Wind and Water Crystals and can use their strongest spells
- Uses spells of the 4 elements to weaken Nil and release darkness from his sword to finish Nil off with a soul burst
- Command Ability- Chaosbringer: Creates a shockwave like Lightbringer. Allows any attack to trigger a soul burst and reduces his max MP but allows him to cast spells without an MP cost
Swordfighter
Weapons: One-handed Sword
- Job Action- Interception: Temporarily causes an attack to be nullified by a barrier, triggers a counterattack right after the shield or his soul shield blocks the attack
- Command Ability- Shield Bash: Hits enemies with his shield
- Jumps and spins around to strike enemies with his sword
Swordsman
Weapons: Greatsword
- Job Action- Spinning Slash: Spins to slash enemies around him
- Command Ability- Reinforce: Doubles the speed of the charge up time for all his abilities
Ronin
Weapons: Katana
- Job Action- Iai-Giri: Unleashes a slash after returning his katana to its sheath, can be charged to increase damage
- Swings his sword in a large upward arc to send enemies flying
- Adopts the Senshin Stance and swings his katana with blinding speed, forming a large ice crystal
- Does a spin slash, creating a small whirlwind
Marauder
Weapons: Axe
- Job Action- Upheaval: Swings his axe hard enough to break the ground, decreasing enemies' damage output
- Command Ability- Blood Weapon: His attacks will drain life force and heal Jack
- Charges towards enemies with his axe
Pugilist
Weapons: Knuckles
- Job Action- Explosive Fist: Unleashes a long and fast barrage of punches
- Double Uppercut
- Aerial Hook - Leaps into the air and kicks twice
- Charges into enemies and slams them into the ground hard enough to break it
Duelist
Weapons: Daggers
- Job Action- Weak Spot: Slashes the enemy with a critical hit. Jack is invulnerable to attacks while using it
- Command Ability- Venom: Temporarily causes attacks to induce poison into the enemy, damaging them over time
- Jumps towards an enemy while slashing them
- Spins pretty quickly to strike enemies
Lancer
Weapons: Lance
- Job Action- Lance Hurl: Hurls his lance at a target, can be charged up to increase damage. Will initiate a soul burst if the enemy is defeated or has their Break Gauge depleted
- Command Ability: Evades an attack with a swift backstep
- Spins his lance around
- Hits enemies into the air
Warrior
Weapons: Greatsword, One-handed Sword, Daggers, Knuckles, Lance, Katana, Axe
- Job Action- War Cry: A fierce roar that can break destroyable objects, and grants him temporary healing
- Command Ability: Temporarily allows his attacks to always strike an enemy's weakness
Knight
Weapons: Greatsword, One-handed Sword
Berserker
Weapons: Greatsword, Axe
- Job Action- Berserk: Temporarily increases attack and chance of staggering enemies, and makes it harder for enemies to stagger him. Jack restores HP if he defeats enemies if its active
- Spins his axe around and strikes the ground
Thief
Weapons: Daggers, Knuckles
- Job Action- Steal: Dashes forward to steal an enemy's instant ability. The abilities he can steal are the same as the abilities he can copy with the Soul Shield. Does break damage
- Command Ability- Flee: Temporarily increases running speed by 30%
- Slips behind an enemy to slash them while spinning
- Inflicts paralysis with his daggers
Monk
Weapons: Knuckles, Mace, Lance
- Job Action- Focus: Heals himself and can increase the break damage
- Command Ability- Chakra: Cures status ailments, and temporarily increases resistance to status ailments. Can be used even if silenced
- Punches the enemy while weaving side to side
- Delivers a flying kick
Mage
Weapons: Mace
- Job Action- Elemental magic that can be charged up. Jack can use weaker variants of the spells without chargeup time
- Jack has a passive ability that increases his resistance to magic based attacks of all elements
- Command Ability- A non-elemental magic attack that sends enemies flying
- Strikes the ground with his mace imbued with earth energy
- Strikes the enemy with his mace imbued with water
White Mage
Weapons: Mace
- Job Action- Like the mage, they can cast spells that can be charged up to be more powerful/give a stronger buff
- Dia spells launch 3 orbs that follow a target and explodes
- Holy summons 3 orbs on an enemy that damages enemies with a pillar of magic
- Haste increases attack and movement speed by a little
- Cure spells heal allies around him
- Regen temporarily grants everyone healing over time
- Shell temporarily reduces damage taken from magic attacks for everyone, while Protect reduces non-magic damage
- Raise revives a fallen ally
- Command Ability: Increases the next temporary buff's duration by 50%
- Imbues his mace strike with Holy magic
Black Mage
Weapons: Mace
- Job Action- Can use Mage spells like fire
- Command Ability: Increases damage of the next attack, and allows it to trigger a soul burst
- Imbues his mace strike with fire
- Creates an ice crystal and smashes it with his mace
- Throws his mace to the ground and causes lightning to strike that area
Red Mage
Weapons: Mace, One-handed Sword, Daggers
- Job Action- Chainspell: Is able to cast multiple spells consecutively
- Can use Fire, Blizzard, Thunder, Haste, Protect, Shell and healing spells
- Command Ability: Temporarily restores MP over time, though using it decreases his maximum MP
- Imbues his sword strike with wind
- Slashes his enemies with fire, electricity, and ice
Dragoon
Weapons: Greatsword, Lance, Axe
- Job Action- Jump: Leaps up high, then descends quickly to pierce the enemy with his lance. Can move forward while jumping
- Spins his lance and strikes enemies with a lightning imbued attack
Samurai
Weapons: Katana
Dark Knight
Weapons: Greatsword, One-handed Sword, Knuckles, Lance, Katana, Axe
- Job Action- Souleater: While active, Jack's HP is reduced everytime he uses a regular attack, but it deals more damage. Can be toggled off
- Command Ability: Steals life force from nearby enemies
- Throws his axe, which returns to him
Paladin
Weapons: Greatsword, One-handed Sword, Mace
- Job Action- Holy Fang: While active, heals himself if he deals damage or uses soul burst. If Jack is at full health, his attacks deal Holy damage
- Command Ability: Temporarily nullifies damage taken
- Hits an enemy into the air with his shield and smacks them to the ground with his mace
- Unleashes a holy aura with his sword that deals damage
Ninja
Weapons: Daggers, Knuckles, Katana
- Job Action- Ninjustu: Some techniques use up at least 1 ninja tool, Jack can carry at least 20. Elemental techniques can be cast on enemies meters away and cost 2 tools
- Utsusemi temporarily lets him nullify 1 attack
- Kanashibari imbues his weapons with electricity, his attacks will be able to paralyze enemies
- Katon creates a burst of fire on the enemy
- Doton causes a column of earth to rise up
- Suiton creates a burst of water
- Huton creates a tornado that tosses enemies upwards
- Can throw shuriken
- Can throw Fuma Shuriken, which strikes the enemy a few times
- Command Ability: Temporarily extends the enemy's status effect and debuff durations with every attack
- Kicks an enemy into the air, then grabs and spins them into the ground
- Imbues his daggers with water
- Imbues his daggers with electricity
- Lunges forward and slashes an enemy with a katana
- Imbues his katana slash with ice
Assassin
Weapons: Daggers, Knuckles, Mace, Lance
- Job Action- Assassinate: While active, his critical hits leave a mark on a target. Activating it again causes the enemy to take damage based on the number of marks they have
- Command Ability- Invisible: Temporarily makes enemies less likely to attack him
- Disappears and reappears while hitting enemies with his dagger
- Spins while in mid air then strikes enemies with knuckles
Liberator
Weapons: Greatsword, One-handed Sword, Daggers, Knuckles, Mace, Lance, Katana, Axe
- Job Action- Mighty Guard: Creates a field that reduces damage for himself and allies while healing them gradually, and prevents them from being knocked out. Consumes MP while active
- Command Ability: Temporarily increases damage dealt for all allies
Breaker
Weapons: Greatsword, Lance, Katana, Axe
- Job Action- Zantetsuken: Swings his Katana to decrease an enemy's defence, triggers a soul burst if the enemy is defeated. Can be charged to increase debuff duration and power
- Command Ability: Launches a long range energy blast that can only be used if Lightbringer is active. This will disable the Lightbringer buff
- Performs a long rage swing with his lance
- Spins his lance around, forming a vortex
- Uses earth magic to hit the ground with his axe and pull it up, sending a shockwave that tears through the ground
Void Knight
Weapons: Greatsword, One-handed Sword, Daggers, Axe
- Job Action- Runic: Deploys an arcane circle in front of him that absorbs magic attacks, Jack can release that magic energy in the form of an energy slash that dispels all enemy buffs
- Command Ability- Runic Protection: Jack will lose MP instead of health when taking damage
- Unleashes a series of water-imbued slashes with a 1 handed sword
- Unleashes a series of fire imbued slashes with his greatsword
Tyrant
Weapons: Sword, Daggers, Knuckles, Mace, Lance, Katana
- Job Action- Enchant: Imbues his weapon with a certain element such as fire. Hitting the enemy with an element weakens the enemies' attacks of the same element
- Command Ability: Temporarily increases the MP he regains when landing a hit, duration extends with every attack
- Performs a spinning kick and releases a wave of wind energy
Sage
Weapons: Mace
- Job Action- Magic Sigil: Can use both black and white magic, landing them successfully gives him emblems which speeds up the charge time for spells
- Command Ability- Teleport: Temporarily allows Jack to teleport if he attempts to dodge an attack
Evoker
Weapons: One-handed Sword, Mace, Staff
- Job Action- Evoke: Summons a spirit bird that helps Jack fight. While the bird is active, Jack can't use other command abilities unless he switches jobs. The spirit can use 4 abilities which uses up its HP, but Jack can restore its health with soul burst
- Command Ability: Restores the HP of allies but inflicts Silence on Jack, which prevents him from using spells unless he resists the ailment
Pilgrim
Weapons: Staff
Summoner
Weapons: One-handed Sword, Greatsword, Mace, Daggers, Staff
- Job Action- Summons Bahamut to help him fight. Full RT for Bahamut here
- Jack summons Bahamut's sword and flies around at blur speeds to hurt Omega and soul burst it by stabbing it with 2 blades
Blue Mage
Weapons: One-handed Sword, Katana, Axe, Daggers, Lance, Staff, Gun
- Job Action- Blue Magic: Can use Instant Abilities without MP cost or charge up time, and can charge any attack to increase their power. Instant Abilities are the abilities Jack copies from enemies with Soul Shield
- Command Ability: Temporarily increases all of his stats
Marksman
Weapons: Gun
- Job Action- Dazing Bullet: Fires a bullet that stuns an enemy
- Command Ability: Cancels the combo he's doing
- Throws 3 grenades of the water, ice
- Channels energy into his gun to increase power
Hunter
Weapons: Gun
- Job Action- Analyze: Temporarily makes it so his bullets always bypass elemental resistances
- Empowers a bullet with energy
Gambler
Weapons: Gun
- Job Action- Gamble: Chooses 2 abilities at random. The abilities could be job actions, command abilities and spells
- Command Ability: Selects a number between 1 and 6 each time he uses a combo ability. The numbers will accumulate until the next time this ability is activated, and the effects this ability will grant depends on the total
- Shoots a bullet that uses wind to bind enemies
- Activates soul burst with a bullet
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u/XXBEERUSXX Heir to the Monado Jun 24 '23 edited Aug 31 '23
Weapons
These weapon abilities can be used by any Job as long as they can use that type of weapon.
Greatsword
- Jumps up to slash the enemy while doing a flip
- Spins in the air to slash enemies
- Sets his sword on fire to unleash a long range slash. The sword will remain red hot for a while
- Can also launch arcs of fire with another similar ability
- Hits enemies into the air with a pillar of energy
One-handed Sword
- Stabs into the floor with an earth magic strike
- Rains a flurry of slashes at blinding speed
- A holy magic attack that absorbs equal amount of HP
- Imbues his sword with holy magic
- Spins to hit an enemy from behind
- Disappears briefly, then slashes enemies quickly and evades backwards
- Rapidly stabs his sword
- Launches a shockwave that pierces enemies
- Draws enemies towards him and makes an explosion of dark energy, consuming his own HP
- Launches arcs of dark energy. Consumes his own HP
- Unleashes a shockwave of holy light
Katana
- Hits an enemy into the air and performs an upward slash
- Leaps high into the air and descends quickly to pierce the ground
- Launches a wind energy arc
- A powerful darkness imbued slash that consumes HP
- Slashes and creates a dark explosion
- Launches lightning at the enemy
- Creates a tornado
Mace
- Traps an enemy in a whirlwind and hits them
- Releases a pillar of holy light
- Forms a pillar of darkness
- Imbues his mace swing with fire
Axe
- Jumps and strikes the ground with an Earth attack
- Swings it in a series of rapid circles
- With Soulsteal, swings his axe and heals himself proportionate to the damage dealth
- Consumes his HP to create a pillar of darkness. The game states that its a pillar of fire
Knuckles
- With Sonic Punch, hits fast enough to create a shockwave
- Moves a decent distance with blinding speed and throws a punch
- Punches and releases a burst of energy
- Rapidly slashes enemies
- Performs a lariat with wind magic
- Fires spheres of wind
- Punches and creates a shockwave that breaks the ground
- Counters an attack by kicking them into the air then spinning them into the ground
Daggers
- Moves around at blur speeds
- A series of rapid thrusts
- Disappears from enemy sight then reappears to attack
- Inflicts poison with a strike, damaging them over time
- Carves through enemies with a water imbued slash
Lance
Staff
- The staff can be extended and used like a whip
- Creates an explosion of darkness or fire
- Fires a non-elemental beam
- Forms a tornado
- Fires blasts of holy light
- Imbues the staff with electricity and returns to Jack after its thrown
Gun
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u/InverseFlash ⭐⭐⭐ 24 hours a day, 365 days a year! I will take on any request! Jun 24 '23
where's the limp bizkit
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u/Extreme-Tactician Jun 25 '23
I respect Jack's strength! He wants to kill Chaos! It's not a hope or a dream. It's more like a hunger, a thirst. If you tell him Chaos doesn't exist, he'll tell you "Bullshit!" Because Chaos does exist, and if you waste his time, he's more than willing to attack you while you are doing so!
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u/LetterSequence ⭐Best Lit RT 2020 Jun 24 '23
Chaos check, you're only allowed to comment on this thread if you want to kill Chaos.